The eleven crates
Eleven tiers, each nine slots larger than the one before, ordered by how deep the material sits rather than the usual iron-gold-diamond ladder. Each is the previous crate surrounded by eight blocks of the new material, except the first, which surrounds a chest of the game.
| Crate | Around the previous one | Slots |
|---|---|---|
| Coal | block of coal, around a chest | 27 |
| Copper | block of copper | 36 |
| Iron | block of iron | 45 |
| Redstone | block of redstone | 54 |
| Lapis | block of lapis lazuli | 63 |
| Gold | block of gold | 72 |
| Amethyst | block of amethyst | 81 |
| Quartz | block of quartz | 90 |
| Emerald | block of emerald | 99 |
| Diamond | block of diamond | 108 |
| Netherite | block of netherite | 117 |
The order follows how deep the material sits rather than the usual iron-gold-diamond ladder, which is why redstone and lapis slot in ahead of gold, and netherite, the deepest of all, closes the list.
Two crates that pair up
Two crates of the same tier placed side by side open one screen, the way vanilla chests do. The slots of both halves run on without a break, sorting treats them as one series, and the two share a single module: what sits on one half's tab counts for the whole pair.
A pair of netherite crates is therefore 234 slots, and 522 with sixteen row modules. Two different tiers side by side stay two separate crates.
What a crate keeps of its name
A crate renamed on an anvil keeps that name once placed, and the screen shows it in the top left. A name wider than the room available is cut before the page number rather than drawn over it.
Breaking a full crate. The contents drop on the floor cut into stacks of 64, because that is all a ground stack can carry. A double netherite crate with a 512 module therefore returns well over a thousand stacks at once, and nobody picks that up before it despawns. Empty it before you break it.